Description:

Play as a ghost (Libby) who is trying to help a lost survivor (Tinker) escape the three levels of Mallard's Manor!

Controls:

  arrow keys: move

  space: interact with torches and doors selected by ghost whisps

Tips:

 - Libby has whisps that move to what he can interact with. Press space to interact with whatever the whisps are on!

- Tinker is afraid of the dark, ghosts (you/Libby) and monsters (Mallard), so turn on lights while staying out of sight to guide him.

 - If there is no light then Tinker will slowly wander around. If Tinker sees light he will go towards it!

 - Tinker and Mallard both curious, so they will open closed doors if possible. Mallard takes a while to open closed doors, so use this to your advantage.

 - Tinker needs colored keys to open locked colored doors. He is skiddish so he may drop the keys if scared!

- Mallard doesn't care about ghosts like Libby, but will eat anyone else he finds, so close doors to slow him down and keep him away from Tinker.

Other:

This is a submission to the 2021 GMTK game jam. Feedback is welcome!

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGreeGrenn
GenrePuzzle
TagsPixel Art, Singleplayer, Unity

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