Version 1.1 For Improve My Game Jam 20


This is the first update since I released the original version of this game for the two button game jam. While I got the core jumping and holding mechanics down the first time, I decided to rebuild them from the ground up using Unity's physics systems.

Changes:

 - New sprites

 - Sound effects

 - Music

 - Player movement makes more use of Unity's physics systems, especially joints and physics materials

 - New large collectibles that occur three times in each level

 - New simple scoring system

 - New platforming objects and obstacles:

    - Spike balls that hurt the player

    - Bouncy mushrooms

    - Breakable large and small boxes

    - Floating rocks that utilize joints for physics

Reflection and plans:

Overall I think this is a good improvement on the previous version. I learned significantly more about Unity's physics systems to make the game look and feel better to play.

There is much room for improvement, however. The art could still use improving (I'm a novice pixel artist), and the user interface is pretty messy. I tried to model each level around some new obstacle/feature, but I think overall level design could be improved as well. Of course, there are some bugs that I still need to look into. For example, On occasion the player character will bend out of shape or continue rotating when a charge has been performed.

If I decide to continue developing this in the future then I would definitely like to address these issues while building upon the game more. I'd like to add a health/death system to increase the difficulty. Also, new characters would be fun to add to mix up the gameplay. Enemies and items would be interesting, but challenging as well.

Files

MumbMountainv1.1.zip Play in browser
Apr 01, 2022